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Posted April 28, 2008 - 5:35pm
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"What do you want to leave your audience feeling?" |
I liked the last discussion on "be careful what you wish for." So I'm borrowing the idea.
This week's advice includes the question: What do you want to leave your audience feeling?
I'm struggling with that, but here are some ideas I have for my script's "feeling" at end.
I want the audience to feel:
included
clued-in
wiser
reaffirmed
valuable
safe
less scared in a stormy world
the love of family
that they recognize the people on stage/see themselved in that situation
well, I could go on, but your turn.
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Posted April 29, 2008 - 2:46am
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RE: "What do you want to leave your audience feeling?" |
Since I'm writing a comics serial, I'll just write about #1, the "pilot episode" that currently takes up 70 pages of script and may expand to as many as 64 pages of comics. Subsequent issues will feature cliffhangers that will drive you mad, and the only cure is the next issue.
In #1, I intend to leave the reader surprised, elated, and begging for more. You won't see the ending coming, I guarantee that. I sure didn't!
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Script Frenzy 2008: Spanner
Project Blog: Spanner's World
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Posted April 29, 2008 - 8:04am
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RE: "What do you want to leave your audience feeling?" |
As the curtain is falling, I want to hear the entire theater exclaiming, "HOLY #@#$ - didn't see THAT coming!" And then, of course, a full five minutes of raucous applause.
NaNo 2005: Can't Go Back (won!)
NaNo 2006: In Between (won!)
Script Frenzy 2008: Razor's Edge (won!)
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Posted April 29, 2008 - 2:10pm
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RE: "What do you want to leave your audience feeling?" |
I've been toying with this issue for quite a while now. The main point of my movie is that even though your famiy can get you into some pretty bad situations, in the end, they're the only ones who can get you out of said bad situations. I also wanted to "humanize" Las Vegas gangsters, because everytime I watch a movie or read a book on them, they're always portrayed as tough-talking, gun shooting, cold blooded killers. They had families, you know. They had wives and kids and parents and siblings. They had feelings- it's not like they didn't feel remorse when they had to kill someone, they were just better at hiding it than most people. I tried to portray my mob boss as human and a sympathetic character. He's not one of the those stereotypical "love to hate" mob boss. All in all, I want my audience to walk away feeling grateful for there familes and that they didn't have a life like the mob kids in the movies and I want them to feel like they saw a diffrent side of the traditional "gangster" story. Well, now that I've finished my ramblings, I'm going to dance some more about finally finishing my script. *begins to dance*
~*~*~*
NaNoWriMo '07- Misery's Buisness-loss
Screnzy! '08- A Little Vegas Magic- WIN!
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Posted April 29, 2008 - 4:13pm
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RE: "What do you want to leave your audience feeling?" |
I really dont know. If I rewrite my script thats definitely something I'll have to figure out. Right now I'm just all like 'yay I finished!'. Its my first real script so I dont have that much experience, I dont have like a message or a hidden meaning or anything. It would be nice if I did. But-- I guess-- I want the audience to feel contentment...?
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Posted April 29, 2008 - 8:10pm
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RE: "What do you want to leave your audience feeling?" |
They'll laugh so hard it hurts, sympathize with the characters, and see themselves reflected in my play... and hopefully, leave the theatre a little lighter of heart than when they entered. If I can make one person have a good laugh that he really needed, I've done my job.
Senioritis -- Four men in a coffeeshop. They write a novel.
Echo Flux -- Peasant girl saves the world with SCIENCE!
(That was NaNo 07. Screnzy?)
Ballroom Blitz -- The kind of highly-meta play that gets written by a student in Tech Theatre.
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Posted April 30, 2008 - 9:39am
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RE: "What do you want to leave your audience feeling?" |
I want the audience to feel:
Clever
Disturbed
Energised
Thrilled
Hopeful
Breathless
:)
---------
ANNA
+ SF 08: Paragon for TV, WIN!
+ NANO 07: The Block, WIN!
+ SF 07: untitled, no win
+ NANO 06: Paragon, no win
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