Writer Profile: tzor |
- My Script Frenzy
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| Status | Official Writer |
| Age | 49 |
| Location | Wading RIver, Long Island, New York |
| Joined | 10/03/2004 |
The Iconics |
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| Script type | Radio |
| Script genre | Sci-Fi/Fantasy |
| Logline | "What do you mean we have to talk to this thing? The last thing we talked to ate half the party!" |
SCENE TWO
(NARRATOR, MERIDIAN, MARIA, FINGALL, PAUL, RANDY)
Time to actually go into the dungeon.
460 NARRATOR
Once inside there is a simple plain fifteen
by fifteen foot room with a five foot
starcase going down. You descend some
fifteen feet before the stairs stop. There
the five foot wide hallway continues. A set
of atrrow slits appears on the wall. Fifteen
feet down are a doors, one on the right side
and one on the left side. Paul, for his part
proceeds to light a lantern.
461 MERIDIAN
What do you think you are doing?
462 MARIA
My eyes were just getting used to the dark.
463 FINGALL
He's a human, he doesn't have infravision.
464 PAUL
Infra what?
465 FINGALL
Infravision. It allows dwarves and elves to
see the heat that comes off of living bodies
so that in the dark dungeon we can spot
opponents.
466 MERIDIAN
Unfortunately it takes a minute of darkness
in order for it to kick in; any light,
especially a bright light, will ruin it.
467 PAUL
You never complained about it before Fingal.
468 FINGALL
Last time we had a party of three humans and
one dwarf. I wasn't in any position to
complain.
469 PAUL
Pherhaps if we had a prper marching order, it
would help us overcome the problem of my
needing a lantern.
470 RANDY
I should go first.
471 PAUL
Why you?
472 RANDY
Well, in the first place, I have infravision.
In the second place, I'm not wearing any
clanking armor that can announce my presence
well in advance. Besides they may be so
attracted to your noise they may not even
notice me.
473 PAUL
And?
474 RANDY
We will sourround them. Generally that's
hard to do in a 5' wide hallway, don't you
agree. After that will be Fingall and Maria.
Then way in the back, and I mean way in the
back, we can have you and Meridian.
475 MERIDIAN
Me? In the back?
476 RANDY
Someone has to be in the back. You need
protection in case we are attacked.
477 MERIDIAN
I feel so useless.
478 PAUL
Don't worry, I have a great job for you.
Here is a board and some chaulk. You can map
the dungeon for us. Randy, you are the point
man, I don't want you to do anything rash.
I'm way in the back and Fingall isn't the
fastest runner. So don't open any door you
see before we get there.
479 MARIA
Do you think the arrow slits are a trap?
480 PAUL
They were probably manned, a long time ago.
481 MARIA
How can you tell?
482 FINGALL
Well this does look human and ... it's dark
down there. Humans can't see. They could
hear the portcullis open and us talking, but
it's still dark, so that means they are not
there.
483 NARRATOR
Randy heads out, stops at the first doors and
puts an ear at each door and points his thumb
upwards.
484 FINGALL
What's that supposed to mean?
485 MARIA
It's a half elf thing. He means it's OK
486 FINGALL
Oh what?
487 MARIA
Clear
488 FINGALL
The door is transprent?
489 MARIA
(LOUDER) He doesn't hear anything.
490 FINGALL
You don't have to shout. The creatures he
couldn't hear because you are talking can
hear you.
491 NARRATOR
Marria opens one of the doors.
492 SOUND FX: .... DOOR OPENING
493 PAUL
What's inside.
494 MARIA
Looks like a cluttered closet.
495 PAUL
What's in it?
496 MARIA
Can't tell, everything is the same dark
temperature.
497 NARRATOR
Maria opens the other door.
498 SOUND FX: .... DOOR OPENING
499 MARIA
Same in the other closet.
500 FINGALL
Do you hear something?
501 NARRATOR
Paul moves towards the doors; as he does so
Maria and Fingall loose their infravision and
start to see into the closets from the light
bouncing off of the walls.
502 MARIA
I can't ... (LOUDER) SHIT
503 MERIDIAN
This is no time to complain about
constapation.
504 NARRATOR
A look of fear crosses Maria's face and the
pushes her holy symbol in front of her.
505 MARIA
No, no, go away, please, please go away.
506 FINGALL
Aye lass, there be skeletons in these
closets.
507 NARRATOR
The skeltons in front of Maria turn around
the cower in the back of the closet, allowing
her to close the door. Fingall, for his
part, axe in hand rushes into the other
closet.
508 PAUL
Fingall, don't!
509 SOUND FX: .... AXE HITTING BONES
510 FINGALL
Don't what?
511 PAUL
Don't have all the fun.
512 FINGALL
Too late, they be chopped to bits.
513 SOUND FX: .... BONES RATTLING AGAINST WOOD
514 MERIDIAN
What about the other closet.
515 PAUL
I don't think they understand door handles.
We should be safe.
516 RANDY
What happened?
517 PAUL
Skeletons in the closet.
518 RANDY
Man I hate that. People stare, you have to
explain. They think they don't have
skeletons in their own closets. But I think
exporing the dungeon is more important at the
moment than any in depth character
revelation.
519 PAUL
No I meant, literally, there were undead
skeletons in these closets. If you want you
could poke at them with your sword.
520 RANDY
Very funny.
521 PAUL
So much for the joy of infravision. You
never even saw them.
522 FINGALL
But they were cold.
523 PAUL
That's my point.
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Poster
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